ARPG Realm: Classes, Gear & Dungeons

Explore the Fate X ARPG realm: six playable classes, randomised gear crafting, gem socketing, dungeons and world bosses on Minecraft Java Edition.

Server address
play.fatex.eu
Version
Java Edition 1.21.5+
Game modes
ARPG · BOX PRISON · SKY DUNGEON
Online since
2019
Languages
English in game; website in English and Georgian

ARPG SERVER

Seven classes. One realm. Choose where your story begins.

  • Caster (Arcane Scholar): Casters are the only class that can fly — but only up to 10 blocks off the ground. They wield four elemental skills: Fire Storm, Ice Crystal, Targeted Fireball, and Black Hole. Each kill briefly raises their max mana, letting them chain spells faster. The cost: -100% fire resistance. Fire damage hits a Caster harder than anyone else in the realm.
  • Saber (Sworn Knight): Saber is the default class and the most straightforward fighter in the realm. Passive sword attacks stack Increased Damage. Shift+Right Click launches Firefly. Right Click performs Evade. Most skills require holding a sword — no sword, no ability. Highest base parry rating of any class at 30%.
  • Berserker (Bloodrage Incarnate): Berserkers are 1.33x the size of other players and start with 30 HP — scaling up to 800 at max level. Off-combat health regeneration is always active. Sneaking triggers a speed buff. Rage Buff powers up attacks; Overload hits everything nearby. 50% tenacity means crowd control barely touches them.
  • Faker (Mirror Walker): Faker's Heaven's Restriction lets them cast skills borrowed from other classes — at reduced power. Skills activate with any item, not just weapons. Shift+Right Click triggers Fake Assassin. Sword attacks passively stack Fake Increased Damage. Killing a player activates Damage Steal. Max level is 110, higher than every other class.
  • Assassin (Silent Edge): Assassin hits the fastest at 5 attacks per second and reduces target armor by 1 on every hit — no floor. Backstab deals +100% damage. Scale is 0.8x (smaller hitbox), safe fall distance is 50 blocks, water movement is faster than any other class. Shadow Veil grants brief invisibility. Lowest HP in the game at 18.
  • Archer (Distant Hand): Archer deals 50% bonus projectile damage and earns double experience from Predator-type mobs. Every bow hit passively triggers Lightning Splash on the target. Taking damage auto-triggers Magical Shield. Left Click with a bow fires Firebolt — a high-damage ranged shot on a 20s cooldown. Built to keep enemies at range and punish every approach.

GAME MECHANICS

Cosmo Stones, Crafting, Runes & Gems — the systems that shape every item in the realm.

  • Cosmo Stones: Infinity Stones of the realm — rare gems socketed directly into your equipment. Each stone type serves a different purpose, from binding gear to your soul on death to unsocketing other gems. Three tiers of power: Impure, Clone, and Real. Acquired through the Box Arena. Soul Stone — gear survives death (35–90% chance). Time Stone — repairs durability on demand. Reality Stone — safely unsockets other gems
  • Crafting: Every crafted item rolls randomized stats — buffs, debuffs, and tier upgrades baked in at the moment of creation. Items can shift tiers automatically while keeping their unique properties. Fully randomized stat rolls. Tier upgrades on craft (stone → diamond). Stat count and quality scale with player level
  • Runes & Gems: Drag gems into open item slots to augment your gear. Gems drop from hostile mobs across all worlds — and their stats scale with the level of the mob that dropped them. Three tiers exist: Overworld, Hell, and Dungeon. Dungeon gems carry guaranteed bonus stats. Overworld, Hell & Dungeon gem tiers. Stat power scales with mob level. Dungeon gems: extra positive + negative stat

SURVIVAL

Key world rules every player needs to know before venturing out.

  • Overworld: Form a party and claim land to protect your territory. Gather 3 or more players to found a Guild — invite other parties to grow it. Guilds can declare war on each other, turning rival territory into a battlefield. The Overworld also runs a full 4-season cycle: after each complete year the world border expands by 1,000 blocks, opening more of the map as the server ages.
  • Nether: The Nether resets every night. Resources — ores, fortresses, bastions — respawn fully each cycle. All mobs here are your level +30 — tougher, more durable, and they drop higher-tier runes than anything in the Overworld. Leave nothing behind you cannot afford to lose.
  • The End: The End resets once every 3 real-world hours, but only during the day. The Dragon respawns with each reset and is one of the fastest ways to gain levels — a single kill can carry a fresh character from level 1 to around 50. It also drops the Eridium set, which has higher elemental protection and weakness values than any other armor in the game.

DUNGEONS

One realm. Five expeditions. Choose your descent.

  • Purgatory: A burning realm with two guardians. Purgatory is reached through its portal at spawn. Hellhounds roam the fields, Cerberus sleeps in his den until someone comes close, and the Dark Knight stands at the far end, waiting. BOSSES: Cerberus (Boss · Three-headed hound of fire), The Knight (Boss · Guardian of Purgatory).
  • Box Arena: Mine for coins while everyone hunts you. Box Arena is a BoxPVP style arena. Mine its ore veins for Horse Coins, spend them on gear, and watch your back: the other players are here for the same coins. BOSSES: Paladin (Boss · Guardian of the Unicorn Coin mines).

THE LONG ROAD

Progressing in professions also feeds your main level. Each profession keeps its own track.

  • Lv 0–5 Foundation — Build a farm: Start by building a basic farm. It generates steady XP and coin with minimal risk — the safest way to get your footing before venturing further. You never lose levels or experience on death.
  • Lv 5–15 Early Grind — Mine or chop
  • Lv 15–30 Timber — One swing, whole tree: Craft an enchanting table, gather bookshelves, and unlock the Timber profession. A single swing fells the entire tree — XP per minute jumps sharply. This is the most consistent mid-game grind.
  • Lv 35+ Nether Hunting — Wither Skeletons: Head into the Nether and hunt Wither Skeletons. Their drops include 14–20 damage swords that sell for $300 each at vendors. Strong income and good XP — but remember, Nether mobs scale to your level +30.
  • Anytime Ender Dragon — No level required: The Dragon respawns every 3 real-world hours during daytime. Any player can join the hunt — no level gate. One kill can carry a brand-new character from level 1 to around 50. Also drops the Eridium set, which carries higher elemental protection and weakness values than any other armor.